Vehicle physics are way too buggy. What I could see happening is that the plank will fly off into distant space as the result of someone walking on it.
Can't you just build one?
I think the issue with vehicle physcics is brick collisions, not player collisions. It should be fine if the plank is rarely in motion
One issue I had when there wasn't any wheels on my car [on accident], was the fact that it would slide around everywhere.I didn't know how to resolve the sliding part without putting in the correct wheel datablocks.Point being is that I can't see this possible, unless someone besides me knows their Blockland physics.
Might as well give it a shot, I'll upload it here when I've doneRight I've done it and you can walk on it and it has physics. BUT the only trouble is, It's too big so I'm going to have to do some scalingDoes it have to be exact 4x16?