I can't tell if you're trolling or not.
I would really rather not like you in particular to suggest changes or ideas
all you've done is bitched and whined
I do not need your opinion if you're going to be a stubborn prick that only wants to argue
further idiotic questioning
Wew lad
I don't actually want to argue, I didn't even really care until Magus rehashed some dumb stuff, but I was kinda pissed off that I wasted my time writing out my concerns (about what, in my experience, causes servers to die) and just kinda got dismissed with some petty semantic word-politics about the difference between ''RP'' and ''RPG'' despite you having absolutely nothing to show for the latter and every flag pointing toward the former lol.
Like I was somewhat embarrassed that I mentioned 'character progression' and 'leveling up' because it's literally one of the most generic basic RPG elements you could possibly come up with, but then I realized it's like literally what you're asking for.
There have been many blockland RPGs and all of them basically died. This topic is to see what the blockland community would like to see in an RPG / what they think is compelling.
Leveling up player characters
Inventory system
Loot and loot system
Character customization
Persistent weapon and skill upgrades
Quests
The reason most Blockland RPG's, or well most Blockland concepts in general fail, is because they focus way too much on peripherals that don't add much to gameplay (like massive 200k brick maps that have been over a year in the making)