forget Waterblight Gannon, what an infuriating, arbitrarily difficult fight. It's like they wanted their own Dark Souls boss but they forgot how rudimentary the fighting system they designed is. Once the water raises up with the platforms, I don't think it's even actually possible to continue the fight without getting hit. Almost nothing in that fight felt like it was my fault, it felt like the game was just jerking me around for the sake of feeling like it was legitimately difficult.