While i would say "How much lag does this make?" its only one object and probably does as much lag as one 1x1f or even less.
no more jeep humping ground
And whatever the heck this washttps://www.youtube.com/watch?v=7E8TFvfLdjw
a GROUNDBREAKING addon
If you want this to be even less laggy I highly suggest using TSStatic class instead as opposed to Static Shape.TSStatic has even less methods since it is supposed to be used by maps, so.
does this also fix glitching through the ground when jet jumping as a tiny?
But this will help.http://www.mediafire.com/file/zi736nd421tqeqa/Server_GitBackUpHerez.zipIt makes a trigger zone below the ground. Upon entering the zone, a player is teleported back up to the surface. Kinda like what the default ground does for vehicles.It also cancels out vertical movement at the same time. So you won't get that weird teleporting up and down effect that vehicles get. :PThe trigger goes 10000 units in each direction.