Author Topic: Does anyone have the SetMaxHealth event?  (Read 1306 times)


for some reason uploading it on mediafire isn't working


please don't use the old one, please download it from here instead:
https://forum.blockland.us/index.php?topic=308152.0

health system is going to get a massive update soon anyway so it should be pretty interesting

wait what when did badspot say that was gonna be a thing

wait what when did badspot say that was gonna be a thing

What? Did you post in the wrong thread?

Oops! Apparently Conan misinterpreted the "health system update" as the default health system update and not Zzerver_NewHealth's update.
« Last Edit: June 11, 2017, 04:01:27 PM by Marios »

What? Did you post in the wrong thread?
conan didn't
did you?

wait what when did badspot say that was gonna be a thing
Think health system he's talking about is his own, not Blockland's


Yea I'm sorry for not being specific. I rewrote the health system I had and it's working way better. The only problem of course is when mods use maxDamage, they should use getHealth() and getMaxHealth() instead so it could work for any other health mod using the same vars - HealthDetection.cs has those functions

Yea I'm sorry for not being specific. I rewrote the health system I had and it's working way better. The only problem of course is when mods use maxDamage, they should use getHealth() and getMaxHealth() instead so it could work for any other health mod using the same vars - HealthDetection.cs has those functions
Thank you, you're a big help. Playertypes with specific stuff like no items pickup become hard to work with without adjustable HP :P