Imo it's more important to include parts like wheels or propellers that can be used to make vehicles out of bricks.
I'm still planning on including parts like that for buildable vehicles, although we should also have default vehicles as well.
This has been public knowledge for almost a year and I've known nothing of it? I am beyond excited for this, and Ghost of all people is developing it.
Two games I'm looking forward to:
- Death Stranding
- This
Glad to hear =)
We're discussing the inventory system over on Discord, and I was hoping to get more feedback on how it should be handled. I was thinking items and bricks could be stored within the same inventory hotbar. However, quite a few people are against that idea because it would seem too cluttered and disorganized (Blockland uses two separate inventories for them). Although with this new engine and with the possibility of dual-wielding, there's so much more that's possible - i.e., wielding a weapon while building.
What do y'all think? This is what it looks like so far, but is still subject to change (usually, only the hotbar at the bottom is visible, until you toggle viewing all inventory windows):