Last year, I made some concepts of a window-style new game gui. I thought I might as well show them off since I haven't been doing anything with them.
Classic style:
Nearly the same as v20's new game gui. Some gui element positional changes would need to be done since it's showing gamemodes and not maps.
Modern style:
This one is meant to replicate v21's gui, but in a window.
These were done with an image editing program, so I don't have any gui files to give away. Still, would be nice to see this concept be made. The server settings gui was made into a window by blockland glass, so the only thing that remains is the new game gui. It's really weird that the new game gui has this "metro" style while every other gui in the game uses windows. Personally I feel windows are easier to deal with, so hence these concepts. Feel free to discuss.