I'm finding Ever Oasis hard to get into. Seems like it's the kind of game that could have so much freedom, telling you that 'hey when x happens, y also happens, so make sure you deal with it!' and like 'oh you can do this thing now, be sure to check it out!'. But none of that is really giving you more things to do on your own. Just pushing you more through the deceptively linear gameplay. Blow plants and sand. Stock shops. Go do 'sidequest', find out it's part of the main quest anyway, come back, go sleep. Oh your Oasis is bigger, it can fit 2 more buildings. It's a good thing this conveniently happened as soon as you just filled all the spaces up, so there's exactly enough room for the next few you get before your next upgrade.
Oh did you want to bring that one party member with you? Too bad, for this dungeon, it doesn't tell you, but you need two specific abilities that none of the other characters have, so make sure you take them.
Maybe I'm just not far enough into it yet. (Beat the first 'big boss thing')
But I'm having troubles finding a reason to boot it up and see if there's anything more to it.
I don't know anything about Robobot though. So I don't know what to say about that.