Handcuffs

Author Topic: Handcuffs  (Read 1184 times)

Pretty simple.  It is good for cops and robbers.  Just make like a /cuff then the name.  This would disable them from holding weapons or w/e.

it would be better if it was a weapon so all the cops would team chat and choose who they will cuff then all of them cuff people then jail them

so make it a weapon

I'm thinking of a better idea...

So, there's a handcuff weapon. You hit someone with it, they get handcuffed and cant wield anything.


With that you cant handcuff people to flagpoles. :(

I'm thinking of a better idea...

So, there's a handcuff weapon. You hit someone with it, they get handcuffed and cant wield anything.

I like it.

I think this might be as abused as much as the pull ray was out of minigame, for example..
Mr A:*building something*
Mr B:*goes to Mr A and hancuffs him*
Mr A:*unable to build anything,needs to ctrl-k*

I dont think this is a bad idea,i just think it could have some limits

I have a script merely for the appearance of it. But someone has to make the model with the handcuffs and his hands on his back. I can't make the model because trail ran out.

Basically admin lock.  Or only used in minigames. 

Basically admin lock.  Or only used in minigames. 

Only used in mini games would be good, because what if you were hosting a City RPG, someone wants to be a cop or something and they need admin to use the handcuffs?