Author Topic: [Solved] OnRelay All Event  (Read 1221 times)

I was looking for a mod that allows the OnRelay input events for everything else besides "Self" and "Named brick". Such as bots, players, clients, and minigames. I remember seeing this on BLF and I did have it before, but I cannot find it. But if anyone has something like this, please share the download. Thank you.

I know the title sounds ambiguous, but I hope the description above clears up the confusion.

Update: I found it, but the link for it is down as well.

https://forum.blockland.us/index.php?topic=251989.0


Update 2: Solved, check below.
« Last Edit: December 24, 2017, 12:17:56 AM by Spartan224 »

i whipped one of these up for official new years a week ago, i’ll post it in a sec

needless to say this is highly abusable and i do not advise hosting a public server with this event

At least, not a server where eventing is open to the public, or if you admin your friends and you've made poor choices.

how does it even work? which object does it use when calling an output? what player will be called in the output?
« Last Edit: December 23, 2017, 08:34:07 PM by PhantOS »

https://leopard.hosting/dl/ylurr/Event_onRelay.zip

this is god-tier for relay organization, especially in conjunction with firerelaynum

if you use VCE, onvariablefunction does the same thing and doesn't have the 33ms minimum delay, although naming/calling multiple functions on single brick are broken for me

https://leopard.hosting/dl/ylurr/Event_onRelay.zip

this is god-tier for relay organization, especially in conjunction with firerelaynum

if you use VCE, onvariablefunction does the same thing and doesn't have the 33ms minimum delay, although naming/calling multiple functions on single brick are broken for me

Thanks, I'm not familiar with VCE as much. I know this event is abusable, I've had issues with morons trying to ruin the server with it before. I don't host servers that allow public building servers much anyway. I only host servers that are for projects and gamemodes. Anyways, now that I have it, I'll go ahead and lock the thread.

Thanks again Pyro.