Here's a barebones model. Comes with a PSD to customize the decals and colors.
THIS IS AN FBX. NOT A UNITY PROJECT. YOU NEED TO SET UP THE MODEL YOURSELF AND PUBLISH IT YOURSELF IN UNITY.
https://leopard.hosting/dl/xqyrc/BlockheadFBX.zipA few notes for putting this in Unity:
Under the Model tab of the Inspector, set the Normals to calculate, and the angle to 0, like here.
This forces the model to be flatshaded, as it should
Additionally, you might get a "not in T-pose" error when configuring the bones in Unity
Hit this in the drop down menu and you're gold
The Unity default selection of bones for this rig may not be proper so here's the bone list
This is also my recommended View Position, at least for Desktop users. Feel free to play around with it, especially for actual VR users.
If y'all have any issues, let me know. I've published this specific FBX multiple times with different variants, so it should be working as intended. If you have never made an avatar for VRC, I recommend looking up tutorials, there are a lot of dependencies you need to have sorted out in order to get this into VRC. This is a rather simple model too so its a rather low barrier of entry.