this needs to be a thing
https://www.youtube.com/watch?v=Ua4ws-11dZc10 TIMES BETTER IDEA:
what about a sentry gun you can mount weapons to
also, a TF2-like "Bushido"-style Dispenser item. It would be upgradable to have more health, heal players faster, and dispense ammo faster.
How it would work:
The dispenser would have a supply function wherein when a player walks into "supply range" of the dispenser, the dispenser automatically heals the player a certain amount every second (until they leave range), and drops ammo pickups for the player. If there are no players in range, the dispenser will not dispense ammo pickups or give off health. After initiating an ammo drop, there is a cooldown time until the dispenser will drop ammo again (to avoid spamming the server with items on the ground). The items the dispenser would drop would be set as a pref in Glass/RTB, with the server owner being able to specify what specific drops (or none at all) the dispenser would have.
Level 1: 120 health. Heals 6 health per second, with a healing radius of 5 studs. Ammo drop cooldown is 6 seconds.
Level 2: 150 health. Heals 8 health per second, with a healing radius of 6 studs. Ammo drop cooldown is 5.5 seconds.
Level 3: 180 health. Heals 9 health per second, with a healing radius of 7 studs. Ammo drop cooldown is 5 seconds.
What do you guys think? Any modelers/programmers up for the challenge of making this?