Author Topic: Doom thread 2: hellectric boogaloo  (Read 999 times)

I forgot I had a pack of sky textures laying around, so I'll post that sooner or later once I get up to a count of 40.


I found Freedoom 0.1
« Last Edit: January 29, 2019, 06:11:57 PM by SuperMalleo64 »

I got bored and made a map that tests out GZDoom's fog using switches, but I lost the file.

Anyone got spare doom level ideas?

Something using the Ancient Aliens tileset.


I made a level that is just some water. But not just any water, water in TERRAIN vertices
https://leopard.hosting/dl/jjwni/water.wad

wheres my forgeten release date

wheres my forgeten release date
I'm still waiting for sigil so i'm saying the same


The UDMF format is a godsend. It's not been long since got my hands on DOOM 2 and I love designing maps for it. Please help me.

You can literally get Doom maps on GMOD without porting.


I can run doom that's right.

The UDMF format is a godsend. It's not been long since got my hands on DOOM 2 and I love designing maps for it. Please help me.
UDMF > Every other format
Also, I hope you're using the bugfix version of gzdoom builder.

You can literally get Doom maps on GMOD without porting.


I can run doom that's right.
gmDoom doesn't really cap the actual doom engine because source is 3D

Bump

Also I'm considering working on a testing map