Author Topic: Spartan224's Add-Ons  (Read 770 times)

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Dav's SWeps Weaponry
SWeps Ammo Crate
Sound - Left 4 Dead Glimpse Ambience
Sound - Air Raid Siren
Player - Survivor



Dav's SWeps Weaponry
Version 1.0

/!\ REQUIRES Swollow's SWeps and Wasteland Sniper/!\

This weapon pack features the Scar L and Famas from the original topic, but in the past few months, I've added some more weaponry for your disposal. View the featured weapons including the ones I just mentioned. This weapon pack will continuously be updated as well. Dav is short for Davow, which is my in-game name.

DISCLAIMER: Please remove these add-ons listed below. This weapon package is of all those weapons merged in a single add-on.
  • Weapon_SWeps_M1014
  • Weapon_SWeps_ScarL
  • Weapon_SWeps_Famas
  • Weapon_SWeps_Deagle
  • Weapon_SWeps_M82
  • Weapon_SWeps_Spas12
  • Weapon_SWeps_G36C
  • Weapon_SWeps_Vector

Download
Hostr.co
Blockland Glass

Scar L

  • 26 damage
  • Medium Ammo
  • 40 round magazine
  • High fire-rate
  • Model modified by me, but originally from Tactical Weapons
FAMAS

  • 22.5 damage
  • Medium Ammo
  • 30 round magazine
  • High fire-rate
  • Model from RTB
Deagle

  • 50 damage (250 Headshot)
  • Medium Ammo
  • 8 round clip
  • Semi-automatic
  • Model from Frog's Weaponry
G36C

Kriss Vector

Barrett M82

  • 75 damage (250 headshot)
  • Sniper Ammo (Requires Weapon_SWeps_WSniper)
  • 10 round magazine
  • Semi-automatic
  • Model by Cordax (BLID 38498)
Spas 12

  • 21 damage (per pellet)
  • Shotgun Ammo
  • Holds 8 shells
  • Pump action
  • Model from Sketchfab
M1014 (Benelli M4)

  • 20 damage (per pellet)
  • Shotgun Ammo
  • Holds 8 shells
  • Semi-automatic
  • Model from Tactical Weapons

SWeps Ammo Crate [^]
Version 1.0.3

/!\ REQUIRES Swollow's SWeps/!\

Download
Hostr.co
Blockland Glass

An interactive brick found in the Interactive section of the Special tab. You have to stand near the ammo crate in order to retrieve ammo firstly. This only gives the maximum ammo for the weapon the player is holding along with the weapon's ammunition. I was thinking of giving increments but I couldn't get that to work properly.
  • BLG Preferences
  • Ammo acquire delay: Delay in milliseconds each time ammo is given
    (Min - 50) (Max - 600)
  • Limit supplies: Gives a centerprint popup that tells how much supplies are left inside. Once it reaches 0, then that's it for it.
    (Toggleable)
  • Supply amount: How much supplies it has once the event resets it or is first planted.
    (Min - 1) (Max - 40)
  • Output event: resetCrateAmmo which set's the ammo crate back to its max.
  • Brick from Gamemode_Zombie

Changelog
Version 1.0.1
  • Fixed console spam when removing bricks/updating preferences
  • Limited supplies are now minigame only
  • Removed unused code
  • Fixed misspelling with "amount" in the preferences
Version 1.0.2
  • Fixed event not resetting supplies
  • Bug fix with the centerprint showing the ammocrate is empty.
Version 1.0.3
  • Changed max acquire delay from 750 to 600
  • Fixed issue with the supplies centerprints showing up out of minigames.
  • Crates will now give the maximum ammo+the player's current ammo as bonus
  • Removed unused sound file.

Sound - Left 4 Dead Glimpse Ambience [^]
Version 1.0
Download
Blockland Glass

My old add-on I'm willing to share on BLF now. This adds in 6 sounds: A glimpse of death, and a glimpse of hell SFX.

Sound - Air Raid Siren [^]
Version 1.0.1
Download
Blockland Glass

Another one of the old add-ons I'm willing to share on BLF now. This adds 2 sounds, a normal version and another that loops twice.

Player - Survivor [^]
Version 1.0
Download
Blockland Glass

One of my first playertypes ever made, generally limiting the player like the Left 4 Dead survivor.
« Last Edit: Yesterday at 05:17:16 AM by Spartan224 »


Thank you Spartan224, very cool!

actually good as forget, thanks for adding so many variants to sweps

actually good as forget, thanks for adding so many variants to sweps
Thank you Spartan224, very cool!
Thanks dudes, I got some more weapon variants planned.

Don't be afraid to go wild with those variants. Swollow's base is actually really cool.

Nice, having more weapons for that system makes it more interesting to use.
Would love to see like a RPG/rocket launcher for SWeps, maybe something interesting for this pack?

Don't be afraid to go wild with those variants. Swollow's base is cool.
I want to make dual pistols and some type of burst weapon, I also have a different sniper in mind that's manual instead of semi-automatic.

I also looked at Swollow's melee weapon's code and got some of my custom melee weapons to work with it, I'm not sure if I should make that part of the extended pack, but I think I'll just make a new SWep add-on just for the melee weapons.
Nice, having more weapons for that system makes it more interesting to use.
Would love to see like an RPG/rocket launcher for SWeps, maybe something interesting for this pack?
Back in January on the BCC discord, TheArmyGuy's shared his RPG SWep he was planning to make. The model looked cool too, I'm not sure where that's at now. I'll try making an RPG regardless.

This is what his model looked like.

chrome keeps saying the ammo box is dangerous for some reason

chrome keeps saying the ammo box is dangerous for some reason
its bogus

chrome keeps saying the ammo box is dangerous for some reason
Not sure why it's saying that. The download is safe, just ignore the message. I'm going to update the ammo box eventually to give additional ammo along with the player's maximum.

EDIT: The ammo crate's been updated, on Glass and Hostr. I'm also aware that there's a problem with the M82 sniper's reload time after you load a new clip in, the ammo count doesn't reset to it's maximum immediately, I will fix this once I add the new weapons to the pack.
« Last Edit: August 14, 2019, 04:04:10 AM by Spartan224 »

also in the op it says the deagle has 30 round clip

Oh my bad, I'll fix that. It's actually 8.