Poll

What more add-ons would you like to see?

Weapons, items
5 (62.5%)
Bots
0 (0%)
Bricks
0 (0%)
Events
2 (25%)
All of the above
1 (12.5%)
Up to you
0 (0%)

Total Members Voted: 8

Voting closed: January 01, 2020, 01:21:45 AM

Author Topic: Spartan224's Add-Ons  (Read 21134 times)

Information on this BLF isn't guaranteed to be up to date once the topic is abandoned, of course. Check the Blockland Glass links for the add-on's descriptions, and eventually, I'll have a website for an add-on repository/notifying for updates.

Last topic



Table of Contents

SWeps - Dav's Weaponry
SWeps - Ammo Crate
Sound - Left 4 Dead Glimpse Ambience
Sound - Air Raid Siren
Player - Survivor
Health Locker
SWeps - Dav's Melee
Bot - Left 4 Block Zombies
Bot - Left 4 Block Zombies Extension
Event - Bot Spawn Loot
Event - Bot Go To Brick
Event - On Bot Kill
Bot - Revised Skeletons
Event - Kill Bot
Event - Do Random Teleport


SWeps - Dav's Weaponry

/!\ REQUIRES Swollow's SWeps, Swollow's SWeps Extension, and Wasteland Sniper/!\

Download

Scar L


26 damage
Medium Ammo
40 round magazine
High fire-rate
Model modified by me, but originally from Tactical Weapons

FAMAS


22.5 damage
Medium Ammo
30 round magazine
High fire-rate
Model from RTB

Deagle


50 damage (250 Headshot)
Medium Ammo
8 round clip
Semi-automatic
Model from Frog's Weaponry

G36C


16 damage
Small Ammo
30 round magazine
Medium fire-rate
Model from Tactical Weapons

Kriss Vector


17 damage
Small Ammo
30 round magazine
Fast fire-rate
Model from Tactical Weapons

Barrett M82


75 damage (250 headshot)
Sniper Ammo (Requires Weapon_SWeps_WSniper)
10 round magazine
Semi-automatic
Model by Cordax (BLID 38498)

Spas 12


21 damage (per pellet)
Shotgun Ammo
Holds 8 shells
Pump action
Model from Sketchfab

M1014 (Benelli M4)


20 damage (per pellet)
Shotgun Ammo
Holds 8 shells
Semi-automatic
Model from Tactical Weapons

RPG7


50 damage (by radius, I'm going to increase this by a lot more though)
RPG Ammo
Holds 1 RPG
Manually load in
Model by XenonHatcher(251682), requested by AlexK(3689)

M24


80 damage (250 headshot)
Sniper Ammo (Requires Weapon_SWeps_WSniper)
Holds 5 rounds
Bolt-Action
Model by XenonHatcher(251682), requested by AlexK(3689)

Glock


25 damage (50headshot)
Small ammo
20 round clip
Semi-Auto
Model from Sketchfab


SWeps - Ammo Crate [^]

/!\ REQUIRES Swollow's SWeps/!\

Download
Blockland Glass

An interactive brick for resupplying your SWeps ammunition. View more info in the link!

Sound - Left 4 Dead Glimpse Ambience [^]
Download
Blockland Glass

Sound - Air Raid Siren [^]
Download
Blockland Glass

Player - Survivor [^]
Download
Blockland Glass

View the info in the link!
Health Locker [^]


Download
Blockland Glass

An interactive brick that heals you, view more info in the Glass link!

SWeps - Dav's Melee [^]

/!\ REQUIRES Swollow's Melee SWeps/!\

Download
Blockland Glass

Axe


150 damage
Medium Cool-down
Sharp, can decapitate heads
Model by me

Tire Iron


20 damage
Fast Cool-down
Blunt, can stun
Model by Swollow (Taken from her original melee sweps)

Leadpipe


20 damage
Fast Cool-down
Blunt, can stun
Model by Bushido(Taken from melee extended pack)

Crowbar


30 damage
Medium Cool-down
Blunt, can stun
Model by Mariobro and Racer (RTB Weapon)


Bot - Left 4 Block Zombies [^]

In 2015, Megaguy2 released an audio pack containing the Gamemode_Zombie sounds and the tank zombie as a hole bot. I wanted more zombie types from Gamemode_zombie ported over and perhaps from ZAPT as well. I asked later that year if anyone wanted to make these zombie types as bots, but to no avail. Now 4 years later, I decided to make them myself after all the Torque knowledge I obtained.

These bots feature custom sounds, effects, their abilities from the base game, dynamically raising their arms and lowering them, being able to get distracted by a pipe bomb or bile bomb, custom CI's, and more! There's also support for Glass preferences to enable custom faces and decals, along with editing the damage amount some specials do.

Download
Blockland Glass

Recommended if the custom decals preference is enabled
Zombie Decals
Zombie Faces

Boomer


5 attack damage
Bile explosion that is lethal to very close targets. If the boomer explosion gets to the player, they will be temporarily blinded and become a biled victim. Zombies nearby a small radius consider them a priority target.
Vomits on players and gives the same outcome with the explosion, but no blinding.
Idle SFX, recognize SFX, other SFX
Vomit datablock by Goth77
2 appearances determined by preference


Jockey


5 attack damage, special damage determined by preference
Can ride the player's head
Idle SFX, recognize SFX and attack loop SFX
2 appearances determined by preference


Custom (Normal)


5 attack damage
Randomizes appearances when spawned
Idle SFX, recognize SFX, along with 2 variants for male and female (Determined by chest)
2 appearances determined by preference
Can distract by pipe bomb or bile bomb (Check Extended pack for items)
Will panic if burnt.
Zombies will continuously utter recognize SFX if they are pursuing a target


Witch


90 attack damage
Will not attack unless fully startled
Idle/Crying SFX startled SFX


Hunter


10 attack damage, special attack damage determined by preference
Will warn the player when it's about to attack
Will "pounce" if they impact a player at a fast velocity
Idle SFX, recognize SFX, idle SFX

Smoker


10 attack damage, special attack damage loop is 0.1 when the Smoker is strangling a player
First warns the player when it's about to shoot out his tongue
Emits green spores to be easily identifiable as a Smoker
Spawns a giant green spore that obstructs the player's view if they're inside of it


Charger


18 attack damage, special attack damage determined by preference
First warns the player before charging at the player. Once it has a target, it grabs them and starts smashing their victim to the ground.
Idle SFX, charging SFX, other SFX
Faces determined by preference


Tank


24 attack damage
Can knockback/incapacitate multiple targets at once
Idle SFX, Angry SFX, other SFX

Spitter


0.1 attack damage, also shoots spit
Spit is 5 damage, the impact is about 1
Shoots acid out, if the acid impacts anything, the acid will subdivide into more projectiles.
Killing the spitter will spawn a bunch of acid around her.
Idle SFX, recognize SFX, other SFX


Bot - Left 4 Block Zombies Extension [^]

/!\ REQUIRES Left 4 Block Bots and Bot Spawn Loot/!\

Adds 7 other types of zombies and includes the pipe bomb and bile bomb! It also adds support for burning functionality via SWeps's add-ons if you enable the recommended add-ons.

Download
Blockland Glass

SWeps Extended required for burning functions, but not required for the bots to work.
SWeps/SWeps Extended

Flare gun recommended for distracting/burning zombies.
Flare Gun

Fast


8 attack damage
Randomizes appearances when spawned, excluding the decal and shirt
Same SFX as a normal zombie
2 appearances determined by preference
Can distract by pipe bomb or bile bomb
Will panic if burnt.


Slow


5 attack damage
Randomizes appearances when spawned, similar to the normal
Same SFX as a normal zombie
2 appearances determined by preference
Can distract by pipe bomb or bile bomb
Will panic if burnt.


Toxic


5 attack damage, adds a temporary poison effect to targets when touched
Coughs on bot loop
Same SFX as a normal zombie
2 appearances determined by preference
Can distract by pipe bomb or bile bomb
Will panic if burnt.


Soldier


10 attack damage
Armor accumulates some damage received
Same SFX as a normal zombie, along with kevlar hit SFX
2 appearances determined by preference
Can distract by pipe bomb or bile bomb
Will panic if burnt.

CEDA


Same attack damage as normal zombie
2 appearances determined by preference
Can distract by pipe bomb or bile bomb
Immune to fire (From SWeps EXT flames and Flare gun)
Will drop bile bomb if it dies

Construction


Same attack damage as normal zombie
2 appearances determined by preference
Cannot distract by pipe bomb or bile bomb
Will panic if burnt.

Fallen Survivor


Same attack damage as normal zombie
2 appearances determined by preference
Along with this appearance has an accent that randomly changes color
Can distract by pipe bomb or bile bomb
Flees from the enemy and drops loot if it dies
Will panic if burnt.

Bile Bomb


Breaks on impact
Spawns green spore, similar to the smoker spore explosion
Distracts zombies for 15 seconds
Model by me


Pipe Bomb


Explodes on 16th tick
Spawns giant explosion, killing zombies around a medium radius
Distracts zombies for 16 ticks
Model from Gamemode_Zombie

Event - Bot Spawn Loot [^]

Download
Blockland Glass

Event - Bot Go To Brick [^]

Download
Blockland Glass

Event - On Bot Kill [^]

Download
Blockland Glass

« Last Edit: February 17, 2020, 04:10:19 AM by Spartan224 »

Bot - Revised Skeletons [^]

Originally by Phydeoux, this add-on adds in new bots and features/changes! New datablock model, which adds in the ribs, face models and color customization as default parts of the mesh, crumbling and reassembling, Minecraft sounds, Easter egg skeleton types, and Glass Preferences! View more info in the Blockland Glass topic.



Download
Blockland Glass

Event - Kill Bot [^]

Download
Blockland Glass

Event - Do Random Teleport [^]

Download
Blockland Glass

Short Tutorial


« Last Edit: February 17, 2020, 04:14:26 AM by Spartan224 »

Thank you Spartan224, very cool!

actually good as forget, thanks for adding so many variants to sweps

actually good as forget, thanks for adding so many variants to sweps
Thanks dude, I got some more weapon variants planned.
« Last Edit: September 15, 2019, 01:22:24 AM by Spartan224 »

Don't be afraid to go wild with those variants. Swollow's base is actually really cool.

Nice, having more weapons for that system makes it more interesting to use.
Would love to see like a RPG/rocket launcher for SWeps, maybe something interesting for this pack?

Don't be afraid to go wild with those variants. Swollow's base is cool.
I want to make dual pistols and some type of burst weapon, I also have a different sniper in mind that's manual instead of semi-automatic.

I also looked at Swollow's melee weapon's code and got some of my custom melee weapons to work with it, I'm not sure if I should make that part of the extended pack, but I think I'll just make a new SWep add-on just for the melee weapons.
Nice, having more weapons for that system makes it more interesting to use.
Would love to see like an RPG/rocket launcher for SWeps, maybe something interesting for this pack?
Back in January on the BCC discord, TheArmyGuy's shared his RPG SWep he was planning to make. The model looked cool too, I'm not sure where that's at now. I'll try making an RPG regardless.

This is what his model looked like.

chrome keeps saying the ammo box is dangerous for some reason

chrome keeps saying the ammo box is dangerous for some reason
its bogus

chrome keeps saying the ammo box is dangerous for some reason
Not sure why it's saying that. The download is safe, just ignore the message. I'm going to update the ammo box eventually to give additional ammo along with the player's maximum.

EDIT: The ammo crate's been updated, on Glass and Hostr. I'm also aware that there's a problem with the M82 sniper's reload time after you load a new clip in, the ammo count doesn't reset to it's maximum immediately, I will fix this once I add the new weapons to the pack.
« Last Edit: August 14, 2019, 04:04:10 AM by Spartan224 »

also in the op it says the deagle has 30 round clip

Oh my bad, I'll fix that. It's actually 8.

Bump, also added a new item in the list. Check out the Health Locker.

Edit: I also updated the ammo crate to 1.0.4, just some small changes. The glimpse ambience sound pack has been updated to include events, it'll be updated once it's approved.
« Last Edit: September 07, 2019, 02:58:13 AM by Spartan224 »