im still kinda bummed that this had to be a vr game, i mean, technology-wise and gameplay-wise vr games can be a pretty cool thing to experience, but the problem is that its basically not ready for the vast majority of people yet, you need to plug a bunch of stuff, the vr headsets can be bulky and uncomfortable to wear at times, you need an entire new room just to play the games, it costs a hell load of money, and a bunch of other problems too. the world just isn't ready for vr right now, and the fact that a new half-life game after years of no new entries is vr only makes me sad that i will never get to experience it beacuse im too poor to buy one of these things
i honestly hope the 1% of steam users enjoy this game tho
The fact that people have bought Valve's
entire stock of $1,000 VR kits, demanded
more, and proceeded to buy those, shows that it's more than just 1% of Steam users
Sure VR headsets
can be bulky or uncomfortable, but from what i've heard, a lot of them are actually comfortable for being a heavy box on the front of your face
As for the price, there are cheap headsets that are $100 - $200
Everything else just seems subjective because you don't have the space nor the money to afford even a cheap set up, but the world is definitely "ready for VR" as shown by games like VR Chat, Pavlov VR, Boneworks, and the overwhelming sales for Half Life: Alyx