Progress report:
Done:
- Game client auth
- Name/blid selection gui
- Client auth back end
To do:
- Game server auth
- Test server auth back end
- Rewrite steamRedeem page
does any of this affect the ability for developers to query the auth system outside the game, as some of us already do with authQuery.php ?
The new system will no longer use IP addresses, it will just handle registration of BLIDs and names to SteamIDs. So if you're using it to authenticate people, you will probably want to move to using Steam's openID.
Is there an update available for the Mac version too? Whenever I launch BlocklandLauncher it doesn't download any files and doesn't update. It still says version r2001 and I was actually able to play on a server without any issue.
Blockland now requires Steam. Steam does not run on whatever version of OSX I have on my mac mini. The latest OSX does not run on my mac mini. Apple has deprecated openGL, which Blockland relies on. At some point in the future they will yank openGL support entirely. They're constantly changing their stupid platform api. It's just not worth it.