Models, sounds, and visual effects are all dope. No surprise there. Great job.
My issue is that the weapons except for the Antimat Rifle seem a tad anemic. They have slow projectiles and low damage, which combined with their spread gives them a very high TTK that increases greatly past close range. The only exception is the DMR, which does deal respectable damage and has good ballistics to boot. However, the PDW... jeeze. I think it's made completely obsolete by any other gun.
My biases here are that I tested these on stationary bots at various ranges on the default two castle build, and that I like really overpowered guns. Hope you enjoyed my blog.