WIN!
also FAILURE because you optimize a build with plank floors and OH NO forget NOOOOOOOOOOOOOO
it only applies to cubescape, and it checks for proper alignment. any other bricks are ignored
just to be clear:
- it checks for collision/rendering being the same. it ignores unraycasted bricks.
- it checks for color/colorfx/shapefx being the same
- it checks no bricks its removing is named or has events/item/light/music
- it checks for full trust between all the bricks it removes (as it may find bricks in a different brickgroup while attempting to optimize).
- it checks if the brick datablocks are the same (so it only merges 4x cubes with other 4x cubes)
- it ignores all modter