everyone likes to pretend that roblox had a downhill death spiral beginning with erik's death or ticket removal when i can vividly remember people complaining a forgetload about the game back in like 2010-2012 well before either of these events occurred
roblox has been regularly criticized ever since a couple of years after its 2006 inception and nothing has changed since
and yeah this stuff has been pretty obvious for years at least to me. unless you are one of the most popular games on the platform (adopt me) you arent going to make a significant sum from the devex program. ive viewed this as the cost of convenience: roblox provides you with the engine/distribution platform/infrastructure/etc in one package but at the consequence of roblox largely being the one reaping the rewards of your work. roblox is fine if you just want to screw around and make games for fun but if you are serious about game dev and profiting from your work then you are much better off going straight to a proper engine like unity and building from there
This, I'm not entirely surprised either. People had called out against ROBLOX for shady business before especially during 2011 when Telamon made the decision to make Sword Fight on the Heights VI BC only and that caused a lot of outrage that
he made forum post as to why he did it. Even more fuel was added was when they released their first TV ad which included the infamous phrase "IT'S FREE!" at the end which sure as hell pissed everyone, including me and my friends at time, off.
I'm not sure if charges will be pressed against ROBLOX which are very likely but I'm certainly going to have to speak with my mother on this to have my baby brother stop playing this game. It's sad what this game has become but I already left the game by 2014 and it was already transitioning to what it is today so I can't say I'm not quite upset on the matter either just indifferent now.