Author Topic: Banjo Kazooie: Nuts & bolts  (Read 3466 times)

Wait till you see the character models *cringes*
Mumbo looks like handsome squidward.

Mumbo? i havn't played the game for some time, pic?
and what ever happen to Banjos sister or couisin or whatever.

It nothing looks like Banjo.. more like a 5 years old kid game, but on the other way it looks like it could be fun.

tooty got trapped on the side of a milk carton

i think that means she's missing :D

They brought back humba wumba (female shaman) too.

Bottles is a car salesman

Holy sht, I first played a Banjo Kazooie game when I was 4 years old. What a nostalgic feeling I get thinking of how much time I put into it. It was funny, I never got any of the jokes when I first played, but I played it again at 11 or 12 years old and really laughed at Banjo Tooie, some clever stuff in it, I'd love to see the same humor in Nuts and Bolts.

Anyway, it saddens me that this no longer focuses on the on-foot platforming as much, but the vehicle customization looks rad. Do want.
« Last Edit: May 15, 2008, 10:03:34 PM by Hifin »

Oh I remember the game with all the loveual references! I loved that game.



I loved the n64 Banjo Kazooie ( the 1st more then the 2nd)

Yep I loved that game, hey snot by any chance heard of the guy at the haunted place thats says "thank you" but sounds like "forget you"?

i agree is side tracked but its still in common like looking for notes, honey combs, and the such. I also had the BJ 64 and it was awesome, even if the whole point was to find random puzzle pieces.
Woah, where do I find one of those?