Author Topic: movers?  (Read 9062 times)

Knowledge and intelligence are so closely related.

Knowledge however, is not experience based.

You can be knowledgeable in many aspects without experiencing them. You've learned about what to do
if you're lost in the woods, what to do if someone is hurt, what to do if you are in danger.

Intelligence is how you apply your knowledge, i.e:

 "Oh no someone is trying to break into my house I have been taught about this situation, I am able to recognize that I am in this situation, thus I am knowledgeable of this experience although it is my first time going through it."

"Well I better call for 911! I am intelligent because I have learned that in order to ensure my safety I need to notify the police of what is happening and not do anything irrational."

--- Now for the /divider ---

"Well I feel tough so I'll just go take the intruder on! I have recognized the situation I am in and what to do (knowledge) although I know how to go about this (intelligence) I will take matters into my own hands (lack of common sense)."

On those basis, then you can call someone stupid/ignorant/un-knowledgeable/un-intelligent.

So what have we learned today?

    Knowledge is
not experience based

    Intelligence is in conjunction with knowledge.

      Without knowledge there cannot be intelligence

        Common sense is the divider.

Then... it is time to put your money where your mouth is. Let's end this fight here and now.

... Release the movers!

Then, and only then, will we see if they are actually crap or not.

Part of the fun is predicting (or knowing) that they're crap, and then being proved correct.

I'd hate to have that mover GUI. It would just add more complications to creating a mover, which I might add, has already been replaced by door, elevator, and event systems.

No, I mean you being a jerk to some guy who's only trying to contribute to the community.

No, I mean you being a jerk to some guy who's only trying to contribute to the community.

Does making hacks to remove limitations in Blockland Demo and then releasing them fall under the category of contributing to the community?

Nice try, though.
« Last Edit: May 20, 2008, 10:44:13 AM by Ephialtes »

No, I mean you being a jerk to some guy who's only trying to contribute to the community.

Does making hacks to remove limitations in Blockland Demo and then releasing them fall under the category of contributing to the community?

yessirs

No, I mean you being a jerk to some guy who's only trying to contribute to the community.

Does making hacks to remove limitations in Blockland Demo and then releasing them fall under the category of contributing to the community?

yessirs

I think anything that potentially loses the owner of that community money is generally not considered a contribution. I have a quote for you that's been coming in handy an awful lot recently.

Maybe you should be better informed before you start trying to take shots at me.

No, I mean you being a jerk to some guy who's only trying to contribute to the community.

Does making hacks to remove limitations in Blockland Demo and then releasing them fall under the category of contributing to the community?

yessirs

I think anything that potentially loses the owner of that community money is generally not considered a contribution. I have a quote for you that's been coming in handy an awful lot recently.

Maybe you should be better informed before you start trying to take shots at me.

I'm not trying to take shots, I'ma trying to point out a fact

* Jumps out thread window

No, I mean you being a jerk to some guy who's only trying to contribute to the community.

Does making hacks to remove limitations in Blockland Demo and then releasing them fall under the category of contributing to the community?

yessirs

I think anything that potentially loses the owner of that community money is generally not considered a contribution. I have a quote for you that's been coming in handy an awful lot recently.

Maybe you should be better informed before you start trying to take shots at me.

I'm not trying to take shots, I'ma trying to point out a fact

* Jumps out thread window

Nice, a hit and run. If you're going to take me on you'll need to grow a pair, first.

Last time tails checked tails IQ was 106 :3

Knowledge and intelligence are so closely related.

Knowledge however, is not experience based.

You can be knowledgeable in many aspects without experiencing them. You've learned about what to do
if you're lost in the woods, what to do if someone is hurt, what to do if you are in danger.

Intelligence is how you apply your knowledge, i.e:

 "Oh no someone is trying to break into my house I have been taught about this situation, I am able to recognize that I am in this situation, thus I am knowledgeable of this experience although it is my first time going through it."

"Well I better call for 911! I am intelligent because I have learned that in order to ensure my safety I need to notify the police of what is happening and not do anything irrational."

--- Now for the /divider ---

"Well I feel tough so I'll just go take the intruder on! I have recognized the situation I am in and what to do (knowledge) although I know how to go about this (intelligence) I will take matters into my own hands (lack of common sense)."

On those basis, then you can call someone stupid/ignorant/un-knowledgeable/un-intelligent.

So what have we learned today?

    Knowledge is
not experience based

    Intelligence is in conjunction with knowledge.

      Without knowledge there cannot be intelligence

        Common sense is the divider.
"Knowledge and intelligence are so closely related."

The above is true but they are still completely different things which Ephi seemed to have forgotten at the time

"You can be knowledgeable in many aspects without experiencing them."

That is true too but if I told you how to build a rocket could you go do it the first time?

"Intelligence is how you apply your knowledge"

That on the other hand is not true. You can be intelligent with out knowledge. If you have knowledge in addition and are intelligent you will have knowledge in multiplication and subtraction.

So what have we learned today?

    Knowledge is
not experience based BUT experiences are responsible for 75% of the knowledge you know and back in the day when the were no schools it was purely based on experience and what you gathered from people who experienced those things

    Intelligence is in conjunction with knowledge
AND can create knowledge.

    Without knowledge there cannot be intelligence
If you are stupid to start with

    Common sense is the divider
(can't say any thing this is 100% true).

    (And now for the chaser) All knowledge started off as Intelligence+an experience

Qwertyuiopas:
Well, I had a copy of the server script on the previous page, but nobody noticed it, and it had a problem when a mover didn't go anywhere(fixed now).

Here it is again, with the fix(a missing %brick.step++; if the movement length was 0)
Also, the movers are set to defaults, so you can ignore everything and just click send, although it is pointless not to change anything.

Also, unlike in RTB(and some people would not consider it good) you can reopen the GUI without hitting the brick again, and if you change some value mid-move, the brick will not be sent off in some random direction.

Also, said demo brick limit hack was removed around the time I actually got a blockland key, maybe earlier, and I have intentionally kept a script that would allow floating bricks, but make a demo brick hack really easy, private.

Chub chub, I think you're confusing using intelligence in a situation with being in a situation at all.

In any event, I'm sure you're using code that you don't understand.  If you don't understand how something works, you shouldn't release it for someone else to use.