Qwertyuiopas:
Well, I had a copy of the server script on the previous page, but nobody noticed it, and it had a problem when a mover didn't go anywhere(fixed now).
Here it is again, with the fix(a missing %brick.step++; if the movement length was 0)
Also, the movers are set to defaults, so you can ignore everything and just click send, although it is pointless not to change anything.
Also, unlike in RTB(and some people would not consider it good) you can reopen the GUI without hitting the brick again, and if you change some value mid-move, the brick will not be sent off in some random direction.
Also, said demo brick limit hack was removed around the time I actually got a blockland key, maybe earlier, and I have intentionally kept a script that would allow floating bricks, but make a demo brick hack really easy, private.