Author Topic: help me with milkshape  (Read 1657 times)

I have got a few questions about Milkshape.

1.how do i import add-ons from blockland (if possible)?
2.how big shall i make add-ons? There's nothing that shows how big a player is.
3.how do i make materials?
4.how do i export add-ons to blockland?

I really need help. My milkshape trial expires soon.

well its very hard for beginers i think anyway but to make the material  hit new, select the part you want rename it something then hit difusive and change the coler, once you dont that hit asign for the size make it kinda small not t small tho youll have to test in game

here is a link to how to make a object in milkshape http://www.youtube.com/watch?v=2UVWfhaUCjQ

Murphys Chocolate Milkshake

Ingredients (serves 1):

2 scoops Murphys chocolate ice cream

1 cup milk.

What to do:

1. Put the chocolate ice cream and milk in the blender or food processor and allow it to soften for at least five minutes (or more if you followed my storage instructions and had to chip it from a rock-hard tub). Blending it straight away will leave lumps of ice cream in the shake.

2. Blend until smooth on high speed.

3. Garnish with cream and chocolate shavings if you have the patience and any about the place.




..that sounds tastys, i might try later :P

Milshape not milkshake!

[size=100pt]Milkshape*[/size]




Murphys Chocolate Milkshake

Ingredients (serves 1):

2 scoops Murphys chocolate ice cream

1 cup milk.

What to do:

1. Put the chocolate ice cream and milk in the blender or food processor and allow it to soften for at least five minutes (or more if you followed my storage instructions and had to chip it from a rock-hard tub). Blending it straight away will leave lumps of ice cream in the shake.

2. Blend until smooth on high speed.

3. Garnish with cream and chocolate shavings if you have the patience and any about the place.




..that sounds tastys, i might try later :P
It was VARY tastys.

The thing i really wanna know is if i can import stuff from blockland. I want to make a racing verision of the blocko car.

If you mean importing models to milkshape, then no. Milkshape has no .DTS importer.

And you can't just edit models made by others without permission.

Yeah, when i read you reply i did ask kaje if i could do it. Is it any modelling program that works with DTS importer? You get infinite emount of  :cookie:'s

There seems to be no .DTS importers around because someone might steal models with one.
Ask for .ms3d model of the car.

DTS importers have been made, but not released.

The thing i really wanna know is if i can import stuff from blockland. I want to make a racing verision of the blocko car.
It sounds like you want the car to go faster. Just edit the .cs