Author Topic: is torque scripting simillar to game programming?  (Read 2347 times)

i am a seriouse game programmer.i am only 14 and i know more game scripts than the creators of the halo triology[im not really that good or am i]is torque scripting similar to the complicated and extreamely frustrating game programming or is it as easy as making toast.

please dnt write any mean things on this topic please....................... ............................. ......................
check out agame........................ ............................. .....
oh ya i fixed the website.......
thanks
« Last Edit: June 23, 2008, 06:06:46 AM by adudetou »

game programming..?
what?
that includes all coding you can make a game with fool

well not reaklly if you are making 3d weapons,people,houses ect.

"making 3d weapons,people,houses ect" falls under modeling not game programming

It's not unbelievable that you are 14 and know a bit of coding or modelling. What makes it unbelievable is that you have no clue what you are talking about.

o and in his website link it says http://http/

:cookieMonster:

He put an advert on TV too and it was a lot even for him. :cookieMonster:

He put an advert on TV too and it was a lot even for him. :cookieMonster:
Wait what? :D[/s]

Oh i just saw it

"lolololol"


it sure costed alot of money huh

wonder what the "better game dev then microsoft" put on tv :3
« Last Edit: June 22, 2008, 07:26:53 PM by tails »

Halo 4: The better wars. Sad thing is, he'd make billions.

<grammer national socialist :3>
i am a seriouse game programmer.spacei am only 14 and i know more game scripts than the creators of the halo triology[im not really that good. or am i?is torque scripting similar to the complicated and extreamely frustrating game programming or is it as easy as making toast?[/i].
</grammer national socialist>

Sorrys i had to :3
« Last Edit: June 22, 2008, 07:34:31 PM by tails »

o and in his website link it says http://http/

:cookieMonster:
It's still messed up...

loz you had a maplestory creature as your avatar for ages :D

It really depends on what you are comparing.
Displaying graphics in any Real Programmiing Language(AKA not a form of BASIC) would be very complicated, but Space Guy's wrench events mod, or the TDM mod are more complicated than simple input checks.


It gets easier though, the more you work with it, as it gives HELPFUL error messages and warnings whenever something would not work instadd of continuing on and playing the game and only saying where you went wrong, not how.


The larger problems are based on the programming language you are using.
In C and all related ones, you may accidentaly corrupt a pointer and end up with the program breaking very far from the actual problem making debugging impossible, while in orther higher level programming languages you are likely to never have to deal with those problems but they will likely run slower, and sometimes it would be harder to get it to do what you want it to.

o and in his website link it says http://http/

:cookieMonster:
It's still messed up...
Going to that website said my internet setting are turned off by defualt, what the forget?

Also, Torque scripting IS BASICALLY game programming.