Author Topic: EA's new anti-piracy...thing.  (Read 9064 times)

kicks you for no loving reason......... It used to kick me for having a certain amount of fps
thats a perfectly good reason, high ping people ruin the server for everyone.
this is modern gaming. stuffty net is fading out
« Last Edit: June 24, 2008, 12:40:26 PM by Bisjac »

Framerate should be independent of latency.

i know hes talking about ping, since PB wont know/care what your framerate is


They deserved those responses.
Very Good Work.


I very much agree with Badspot, seriously, do you need to reformat every second you get a game?  Thank loving god Valve actually kind of likes us, and removes the security in some things. (Trackmania)  Instead of easy access to a game we get Bill Gates rubbing his ass in every single loving thing he invents.  Windows is an ass, Xbox's suck ass with their problems, Zunes are the only thing that ducking work.  But it isn't usable with almost any computer.

I had to do a system restore (lucky for me I had a checkpoint 30 min before I got the creature creator trial) cause I downloaded the spore creature creator trial and it came with SecuROM! Now I am pissed cause I really was looking forward to BF: Heros but I just know even though it is a free download and not on a disk they will atach SecuROM to "prevent pirates". And if they do I wonder what the heck they will be thinking?

Maybe "Dur frwe gam nead pwotedion fum pierates tow casue pierutes are buad aund wii dun,t waunt tem to pwauy tis gumea. Tey meu pot is oomn dithk aund guive ouwer fwea gaume tu outer pepppls"

Badspot's post made my day. :D

Ya.. well i use my consoles for games, i don't mind steam but NEVER download or install games online especially for the PC drags the computer down majorly.

That's like stealing our rights... We bought ownership to the game...

You agree to it when you install the game.

EDIT: stuff, I guess i'm not getting Spore for the PC, then.
« Last Edit: June 24, 2008, 03:05:08 PM by n0cturni »

As big of a hype as Spore is, I'm sure within the first hour that it comes out someone will find a way around the security crap.

:(

I just got Two Worlds from a friend (his computers can't run it) and I am having to contact the publisher via e-mail to reset teh activation key.  It works about the same way, with a central server that only allows three activations.  Theb there's registering, which I tried to do, but it failed miserably apparently, so I just gave them my address and name for no damn reason (I also sent in a fake one after that to see if the servers were just broken, so far there's been no response to either.).

DRM is pretty much the bane of everything.

i wonder how long it will take until linux becomes the main OS.

:(

I just got Two Worlds from a friend (his computers can't run it) and I am having to contact the publisher via e-mail to reset teh activation key.  It works about the same way, with a central server that only allows three activations.  Theb there's registering, which I tried to do, but it failed miserably apparently, so I just gave them my address and name for no damn reason (I also sent in a fake one after that to see if the servers were just broken, so far there's been no response to either.).

DRM is pretty much the bane of everything.


Don't waste you're time, i heard Two Worlds is crapage.

I see no issue. We all know this won't stop piracy and all the no-CD cracks. I will still buy my games, but if worst comes to worst I will use what ever means necessary to play my games that I have spent good money on.

If you think about it, Blockland's use of a central ID system has curbed piracy for itself. No one can play online nor really play offline to the full extent without a purchased key. The system could/should be used in other games if they really want to halt piracy.