Ok, then, here's an idea:
We know the bricks don't move. Give it up, people; without extensive retooling, we can't magically turn bricks into cars. What about a vehicle-maker application? I think either Badspot or someone with access to the source code would have to do this.
Either...
We make a stipped-down version of BL that is just a slate-style room with a ghost cursor and access to the build menu to make a small build file, then press a button and turn that pattern into a vehicle model, based on all the BL pieces, like how you make such models out of geometric shapes in the first place. Then it assigns it a generic script, and maybe gives you a menu to customize its features; thrust, stall speed, turning radius, etc.
Or...
We make a quick-app file that cand accept a build file, decide where tthe center is, and convert that into a model, as above. The build would need to be just the vehicle, no buildings, etc.
Both options will exist in the BL directory and make use of BL's files and mods, and both versions will make vehicle files as they exist now. We're not changing Blockland, we're simply adding the ability to easily craft our own vehicles that act lie any others. It will, sadly, not be possible to make them 'on the fly' as we're building, but it will still be easy to make whatever we want, easily. Eventually, this should come as a standard component in future versions of BL.