I would like to add more advanced AI options to the bots, but they already cause a lot of lag in large amounts when detecting things like walls and objects around them and deciding what to do.
Bots technically can jet, jump, sit and emote, but I have not given situations or programming to make them do that for the same reason. Originally I wanted them to be able to jump over short walls or crouch under things, but that needed more raycasts and detection, causing more lag again.