There's the maze(); function that automatically places bricks in a grid, spaced by 6 bricks across. Using this with 1x1x5's and 1x1x6's (twice, rotated each way) gives you a generic grid full of bricks. Get the wand out and cut paths through the 1x1x6's.I made an extremely generic three floor maze through this, it looks almost the same as the one posted here except smaller (colours taken from Badspot's maze screenshot in both) so I won't post a screenshot.Also, in relation to the title:
Took me 5 minutes to build Warning - while you were reading 5 new replies have been posted. You may wish to review your post.
you stole my idea but mines going to be huger and not macroed and different collors to prove it
Because I made a maze on Nit's server and Lord Pie got interested, but he left to soon. I'm posting a few things on maze generation and solving here for anyone who wants to know.http://www.mazeworks.com/mazegen/mazetut/index.htm-How to make mazeshttp://webpages.charter.net/kevinast/AmazingMazes/-Comparison of solving techniques-For the quickest read to get the goodies of the great raw data this experiment presents, go to the results section.-The characteristics of how each "mice" moves is listed in the Procedure section under methods.
Quote from: Randy on July 26, 2008, 07:09:07 PMTook me 5 minutes to build Warning - while you were reading 5 new replies have been posted. You may wish to review your post.:D
Quote from: Randy on July 26, 2008, 07:09:07 PMTook me 5 minutes to build Warning - while you were reading 5 new replies have been posted. You may wish to review your post.This maze is bigger: (it has over 128000 bricks so i changed the brick limit to 128900.) (i built it alone)here is the whole preview: