Author Topic: People who beat games just to beat them.  (Read 2563 times)

Does it kinda piss you off when you play a game, and when someone you know plays it and just beats it to beat it?
Like just skips cut scenes and skips/doesn't listen to dialog? I play games for not only the fun of playing it and beating it, but also to have a whole story played out.

Discuse.

I only do that with games that have meaningless dialogue. Such as Trauma Center games, Mario (It's all the same stuff over and over), and games where the story line is simply stupid and uninteresting, yet the gameplay is fun, such as Elite Beat Agents.

Well I'm referring to my step brother who is playing GTAIV, he just skips cut scenes and hangs up on people when they're trying to explain what to do.
He did the same things with Crackdown and Black Site: Area 51.

Btw he's 17 so it's not cause he is a kid or anything.

I really get bothered from people who are simply playing games to compete with others.  They aren't even really enjoying the game that much, just proving superiority over random people that mean nothing.  Sure, it is fun to compete, but I think many of them have lost sight of a good story, and fun and enjoyable gameplay.

I hate that, I mean, do you not think "Why the forget am I in space now?"

I lost the game.


I agree though. The entertainment of games is usually not only about the action, but about the story that you almost feel part of. With me I will almost always listen to dialogue and watch cut scenes. The only exceptions are when I've beaten the game before or I'm playing at a friends house just to demo it.

I have a friend and he always skips the cutscenes and than hes asking ME what to do or he trys to figure it self out, fail if you ask me.

I don't skip ANYTHING in games! It just takes away from the overall experience of the game! If you did that in Myst, you'd probably miss this bit of political comedy: http://mrillustrated.com/mysteggs/rush.mp3

Its hard not to skip things in half life 1
its all so same sounding


Some people don't give a damn about the story behind games. All they want to do is play the game, which is fine because that's basically what they should want to do when playing a video game. A heavy intricate story that requires gameplay time to express itself as an onslaught of cut scenes robs that gameplay of it's value. Basically, your video game isn't a game anymore at this point, it's a movie.

Nowadays games seem to lean more and more towards a storyline instead of good gameplay, promising bits of storyline as a reward for completing portions of the game. Some people couldn't give a stuff about the story, they just play the game for the challenge the gameplay offers. This might seem strange to some of you but that's what made the old arcade games fantastic as well. You didn't have a huge storyline behind Asteroids for instance. You were an A shaped ship that had a single mission, blow up all the asteroids, get a high score, see how long you can survive.

If you argue these games were "simple minded", well that's the entire purpose and point of video games. It's a quick escape from a rough day of work, a fun time waster. Anything more complex then that undoubtedly has problems being a good video game.

Some people don't give a damn about the story behind games. All they want to do is play the game, which is fine because that's basically what they should want to do when playing a video game. A heavy intricate story that requires gameplay time to express itself as an onslaught of cut scenes robs that gameplay of it's value. Basically, your video game isn't a game anymore at this point, it's a movie.

Nowadays games seem to lean more and more towards a storyline instead of good gameplay, promising bits of storyline as a reward for completing portions of the game. Some people couldn't give a stuff about the story, they just play the game for the challenge the gameplay offers. This might seem strange to some of you but that's what made the old arcade games fantastic as well. You didn't have a huge storyline behind Asteroids for instance. You were an A shaped ship that had a single mission, blow up all the asteroids, get a high score, see how long you can survive.

AKA: MGS

I played mass effect and beat it over the weekend. Was really fun, but extremly short. You only visit like 2% of the possibly landable galaxy in the games required storyline.
So yah there is tons of miniquests and side stuff to do. You could spend days of gametime simply chatting to npcs if you wanted.
But I didn't find any of that stuff very fun. I usually enjoy side quests in rpg's but only when they are rewarding to gameplay. While mass effect just gave me more npc talking :(

I find that Psychonauts managed to balance both gameplay and storyline very well. :D

I only do it when:

A. Cutscenes are too long (anything above 3 minutes is too damn long for a cutscene, unless its the intro, most important cutscene, or the end.)

B. I played said game at a friends house and didn't beat it, so I got it and just beat everything I did at my friends house, and then I start watching cutscenes like normal.

What about if its a interactive cutscene (hl2 style)