What I don't understand is why you used spammy 1x1x5 bricks, and when you said something about it, you said it was to keep the brick count low.Care to explain?
Quote from: Ethan on August 05, 2008, 03:13:52 AMWhat I don't understand is why you used spammy 1x1x5 bricks, and when you said something about it, you said it was to keep the brick count low.Care to explain?Cause the lower the brick count the less polygons the game has to draw which in turn leads to a better frame rate. And when your making a DM map you want it to run as smooth as possible.
He used them for the walls. That's barely detail.
looks awesome, but from what i see, it lacks on the roads like burning cars or something.
Quote from: Kicken Wing on August 05, 2008, 03:40:04 AMQuote from: Ethan on August 05, 2008, 03:13:52 AMWhat I don't understand is why you used spammy 1x1x5 bricks, and when you said something about it, you said it was to keep the brick count low.Care to explain?Cause the lower the brick count the less polygons the game has to draw which in turn leads to a better frame rate. And when your making a DM map you want it to run as smooth as possible.Obviously. But why did you use 1x1x5 bricks, when you said you were keeping it spam free? Cause 1x1x5 bricks are a classic spammy brick. Why not use longer wall bricks?