I'm glad your able to take my statements out of context Rky, must make you feel real proud.
So basically, you want to keep the one generation of gamers?
No, I have no problem with children nor grandparents (or anyone in between) playing video games.
Children in gaming is a completely new thing and is absolutely horrible.
Again, your twisting my words. Its fine for games to be aimed at children, just as some movies are aimed at younger audiences, but when mindless profiteering threatens the more serious aspects of the game development community you have to step back and say "What the hell have we become?". Think of it like this, its ok for a director to make a nice, simple movie for kids, thats fine with me and most people. But, if that same director were to make a movie just full of random flashing colors and sound effects for a few $'s and it, for whatever reason, was a success, can't you see how that erodes some of the reasoning behind making quality games? Why make a quality game when you can make a cheap, shallow one and make more money? Casual games are like the Mc.Donalds giveaway toys you get with kid's meals, nothing but cheap crap put together for a few cents to get them to buy the food.
Yes, I know. Nintendo should abandon its roots as a family friendly console and head up fountains-of-blood avenue because some selfish morons can't accept that gaming had a lot of its roots in family friendly entertainment.
Doesn't it make you just a little mad that people continue to undermine Nintendo's work just because it doesn't look like crCIA or contain fountains of blood?
Did I ever mention fountains of blood? or amazing graphics? no. A game can still be family friendly while pushing the boundaries of its genre. It can still be family friendly and make an effort at trying to more than the sum of its parts. Nintendo has been milking the same udders for decades and I feel that it has really disgraced the word "innovation".
I guess it all goes back the "Games are/aren't/should/shouldn't be art" argument. To state it simply, maybe video games don't need to be like art pieces in the Louvre, but I don't think games should be made in ways that make them look like they should be sold in a flea market.
Family friendly = fine with me
Cheap knock off games printed out like money = hurting developers and consumers alike.
Remember how you said "a lot more depth and value and investment"? Somehow I don't think millions were put into blockland considering Badspot doesn't have millions. Consider getting a better example or quit being a hypocrite.
Blockland is indeed a game which is perfect for my example. It did take time and effort for Eric to make the game (and money too). It also has depth, it has a unique gameplay element; building. He may not have spent millions on it, but Blockland is certainly a step above "Sudoku Master" and "Cooking Mama".
GET THE forget OVER YOURSELF AGAIN.
Am I riding in the saddle a little to high for you? or perhaps you like seeing a culture, a community, watered down into an indescribable mush.