Author Topic: Variable/Conditional Events (V.4)  (Read 72384 times)

could some1 please just explain how to use the vars i know what they can do but i dont know how to make them do that stuff



Tom

If I update will the events in my old saves still work?


Is someone going to post this on the RTB Downloads Manager?
I have been waiting to download this update since it came out. i can't use any other site because my parents us a website blocker and all the other links are blocked. but i can download from RTB so i was wondering when i will be out on the Downloads Manager. Please say it is soon.

Is someone going to post this on the RTB Downloads Manager?
I have been waiting to download this update since it came out. i can't use any other site because my parents us a website blocker and all the other links are blocked. but i can download from RTB so i was wondering when i will be out on the Downloads Manager. Please say it is soon.
Off topic: those are mean parents.

On topic: will be using them.


could some1 please just explain how to use the vars i know what they can do but i dont know how to make them do that stuff

http://returntoblockland.com/forums/download.php?cmd=viewFile&id=232
thnx just to make sure is this basicly adding a number to a player becouse if it is THIS IS THE BEST ADDON EEEEEEEEVVVVVVVVVEEEEEEER (exept the rp card but i can make a similar one only not mobile)

i could make it so that if if the player hits 50 targets they would get a better gun if this is what i thin it is

very good leveling system plus this will go awsome with the rpg im making its a great leveling system

i could make it so that if if the player hits 50 targets they would get a better gun if this is what i thin it is
You could actually.
onTargetHit Player addVariable Targetstuff 1
onTargetHit Self ifVariable Player Targetstuff Equals 50
VariableTrue -do something to give them an item-

yes but why is it that when i make 1 brick (heres event) on activate player addvariable 1 what i think it should do is ad 1 to the number and when i do one where (heres events) on activate client displayvariable player chat message it should do it like gthis when i click brick 1 it adds 1 to the number when i click brick 2 after i click brick 1 it should say 1

i realy want it like the way i want it as in theres a number on the player and if its over 50 (you get it that way by shooting targets) self spawn item guns akimbo or something like that