@arstulex:
You need some basic scripting knowledge.
@melon:
You don't seem to have any packs installed.
Also, while brown townyzing your console.log, I found 2 add-ons that have syntax errors. On 3 syntax errors the game crashes, just so you know.
Oh yeah, heres the syntax error logs of those other add-ons.
Firework launcher
Loading Add-On: Weapon_FireworkLauncher
Add-Ons/Weapon_FireworkLauncher/server.cs Line: 588 - Syntax error.
>>> Some error context, with ## on sides of error halt:
%projectile.schedule(4000,MakeExplosion, %p, %projectile);
%projectile.schedule(1000,MakeExplosion, %p);
}##
##
function fireworklauncherProjectile::MakeExplosion2(%this, %obj, %projectile) {
>>> Error report complete.
Executing Add-Ons/Weapon_FireworkLauncher/server.cs.
Add-Ons/Weapon_FireworkLauncher/server.cs Line: 588 - Syntax error.
>>> Some error context, with ## on sides of error halt:
%projectile.schedule(4000,MakeExplosion, %p, %projectile);
%projectile.schedule(1000,MakeExplosion, %p);
}##
##
Parachute
Loading Add-On: Item_Parachute
Add-Ons/Item_Parachute/server.cs Line: 221 - Syntax error.
>>> Some error context, with ## on sides of error halt.
%client.player.unmountimage(2);
%client.paraing = 0;
return;
^{##
##
schedule(150, 0, checkvel, %client);
}
function hegrenadeImage::onFire(%this, %obj, %slot)
>>> Error report complete.
Executing Add-Ons/Item_Parachute/server.cs.
Add-Ons/Item_Parachute/server.cs Line: 221 - Syntax error.
>>> Some error context, with ## on sides of error halt:
%client.player.unmountimage(2);
%client.paraing = 0;
return;
^{##
##
schedule(150, 0, checkvel, %client);
}