Author Topic: Why does every code i write not work on BL  (Read 2369 times)

Ok I know this sounds very noobish but Its true. I have done coding for loads of other things and they work fine, but every one I do for BL just doesn't work, it acts like it's no their at all. No response nothing nada.

Any way If you know what the prob here is plezz say so.

Post an example of a code you've done, so we can actually help you, instead of playing a guessing game...

I would laugh if he posted some random script thats not even torquescript.

Er um torque script you say... er um well, It does look the same as a torque script but its made with text edit... But does that matter? I mean space guy told me he uses the windows version of text edit or something.

Most people use notepad, or anyother text editor.

Post an example of a code you've done, so we can actually help you, instead of playing a guessing game...

the text editing program doesn't matter. Your code, now that matters.

Post an example of a code you've done, so we can actually help you, instead of playing a guessing game...

plsfirethe{gun}
firebulets :: fast
make bulets(400);
reload()

onplayeramhit
makhimdie;
explod()


plsfirethe{massiveflufsdfqwertygun}
firehugebulletsthatgoWEAOWand makeignoises
make bulets100000000MPH
reloadisrelyfast

onplayerhit
bigwhammmyboomaefpaeofdiedied ie
weeeee
//Notes:This gun is good.

Fixed

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NO U


ADMINONLYFUNKTCHUN [ pie = lie + robot; y u h8 me = getrandum(1, 9999); ] type /kthx 2 activaet

Fixed

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NO U

You're an idiot as you made the pseudo-code less like pseudo-code and more like the random ramblings of a 5 year old.

You're an idiot as you made the pseudo-code less like pseudo-code and more like the random ramblings of a 5 year old.

Yes... did you not think I wanted it to look like that?