Author Topic: TF2 Minigun  (Read 33046 times)

It looks pretty sweet but yet again your killing the poly count. So many places that you could of cut a few 100 polys and reduce the lag. However you seem to not care and the reason I found a help thread asking why the Medigun lagged. Also the spin animation is forgeted.

Detail poly count: 3772, 1772 over the max limit you should EVER use.

Enough said.

Oh boo hoo it does more damage then Kaje's.
i know it does better then kajes but its a lil skinny thats all im saying so stfu






AWESOME
downloading  :cookieMonster:


ok packer, let me take a different approach than last time, rather than argueing with you i will just take what you said, and if i ever get bored and have nothing to do, i will change it.

It looks pretty sweet but yet again your killing the poly count. So many places that you could of cut a few 100 polys and reduce the lag. However you seem to not care and the reason I found a help thread asking why the Medigun lagged. Also the spin animation is forgeted.

Detail poly count: 3772, 1772 over the max limit you should EVER use.
OMG, that'll cause as much render lag as 188.6 spaced bricks! Seriously, if your PC can't handle an item made out of 3772 polygons, you seriously need to upgrade...

OMG, that'll cause as much render lag as 188.6 spaced bricks! Seriously, if your PC can't handle an item made out of 3772 polygons, you seriously need to upgrade...
I agree.

do more racer! now make TF2 grenade , rocket laucher

OMG, that'll cause as much render lag as 188.6 spaced bricks! Seriously, if your PC can't handle an item made out of 3772 polygons, you seriously need to upgrade...
I can handle is quite fine with zero problems, but people seem to go to the help section and ask why it lags them. Plus this isn't how you should promote add-ons, GUYZ MAK LAGGY GUN COS IT LOOKS COOL.

I can handle is quite fine with zero problems, but people seem to go to the help section and ask why it lags them. Plus this isn't how you should promote add-ons, GUYZ MAK LAGGY GUN COS IT LOOKS COOL.
My point is that even though 3k polygons is a bit on the large side, it's still well within the limits...

Not that good...
Ok, accually amazing! Great job :)

I love the mini-gun but its not that accurate, but check this out. http://www.youtube.com/watch?v=Qc-ayCF3RF4


Epicly Awsome Winnar.

I just tried it...
  • Looks like textures are missing.
  • The spread is to wide.
  • Once I saw it ingame it looked like crap.
  • Way to dark.
« Last Edit: October 22, 2008, 02:48:05 PM by Cuda007 »