Author Topic: Muffin's emitters  (Read 39589 times)

Hao2DOWNLOAD? Seriously, I can't see anything in your sharekey exept "MagicBuild."

Quote
Download links
http://www.mediafire.com/file/nwequz5mjig/particle_LargeMagicBuild.zip
http://www.mediafire.com/file/yjdy2eoylzz/particle_MagicBuild.zip
Download both.

If it still does not work for you then I don't know.

Edit: How's this?



I'm off to classes, and I hate to ask but could someone make a water droplet texture? I don't need anything too fancy. I'm also able to put more then one particle in a single emitter now so you could make a few cool ones and that would be fine as well. You will be credited for your work of course :D
« Last Edit: November 12, 2008, 09:23:31 AM by Muffinmix »



It's a good idea, along with the 2x2x1 emitter idea. For that I'll need to figure out how to override the emitterObject aspect of bricks that Badspot implemented in V8, before that bricks were emitterPoints. I'll look into it.
I have a small Idea. An event instead of emitter. It spawns a small invisible object in the center of thee brick and it shoots the emitter out as a projectile does. IDK if it can be done via emitter or not.

I have a small Idea. An event instead of emitter. It spawns a small invisible object in the center of thee brick and it shoots the emitter out as a projectile does. IDK if it can be done via emitter or not.

After looking around, I don't think I can do it via the emitter, not without overriding some engine functions and I really don't want to go there. At this point simply making a point emitter using events seems like the best bet, I guess it's time for me to look up on how events work.

can you make emitters and stuff from garrys mod like from this vid?
http://www.youtube.com/watch?v=4V6W-ksY3Oc&NR=1

Wow, this looks amazing.... I'll really look forward to the music note one.... but when I download it, I get a folder. Do I just click and drag that into my add ons folder? I don't know if that works....

make lightning bigger srry its not big enough but still keep old lightning

Wow, this looks amazing.... I'll really look forward to the music note one.... but when I download it, I get a folder. Do I just click and drag that into my add ons folder? I don't know if that works....

You place the .zip folder you get from the download into your Add-ons folder, start the game, check the two boxes (Particle_MagicBuild and Particle_LargeMagicBuild) in the Add-ons list before creating a game and then simply create a new game. You'll be able to use them like any other emitter by hitting a brick with a wrench and selecting them from the list.

Edit:
can you make emitters and stuff from garrys mod like from this vid?
http://www.youtube.com/watch?v=4V6W-ksY3Oc&NR=1

So, you want me to make a stuff emitter? Hmmm nah.

Isn't there a rain.png somewhere in particles folder?
I don't know, I haven't checked there in awhile, it could only be for V8/V9 now.

wow, these are great like i said before

i also have 2 ideas
1: a taller flashier lightning that goes like 5x the height of lightning B

2:falling stalagmites or stalactites i don't remember which is which

ULTIMATE EMITER MAKER, EPIC EPIC EPIC!!



       YOU ARE AN EMITER GOD!!!!

Isn't there a rain.png somewhere in particles folder?
I don't know, I haven't checked there in awhile, it could only be for V8/V9 now.

I got it, found a wonderful pdf on how to make particle textures.

i also have 2 ideas
1: a taller flashier lightning that goes like 5x the height of lightning B

2:falling stalagmites or stalactites i don't remember which is which
1. Yes

2. Yes, definately gonna look into that. They'll probably be small ones though.