Author Topic: Support of Shaders and Bumpmapping.  (Read 1981 times)

Will Blockland ever support Shaders and Bumpmapping?

Discuss.

1. No.

2. Yes, but it would increase the gfx lag.

Choose one.


1. No.

2. Yes, but it would increase the gfx lag.

Choose one.

I think the other way around

Bump maps would not go very well with the bloko theme

It would be awesome if Blockland had bumpmapping

If only it didn't lag D:

If all Blockland players had awesome video cards, we would spend more time on making rendering prettier. There's no sense in adding fancy features when a lot of players can barely run big builds as it is.

PS - Having 100,000 ugly bricks is way more fun than having 100 pretty bricks.

the only thing i want to see is brick shadows

Imagine how lovey it would look with 2 towers putting shadows on eachother <3

Shadows are no fun, believe me...



Blockland needs better brick lighting

oh you mean TA-Spring water bumpmapping on water bricks?

that would be loving awesome to have realistic water
« Last Edit: November 25, 2008, 11:29:11 PM by lu1g1 »

There's such thing as brick lag?


Maybe when we all using geforce GTX 700 Turbo Extreme ultra cooling edition with 2gb DDR9 ram :D
« Last Edit: November 25, 2008, 11:57:59 PM by tails »

If all Blockland players had awesome video cards, we would spend more time on making rendering prettier. There's no sense in adding fancy features when a lot of players can barely run big builds as it is.

PS - Having 100,000 ugly bricks is way more fun than having 100 pretty bricks.
I agree, but adding the option to enable Bumpmapping materials for people with better Graphics cards.
Oh and wow, Kompressor posted.
the only thing i want to see is brick shadows

Imagine how lovey it would look with 2 towers putting shadows on eachother <3
DYNAMIC LIGHTING! :D

Maybe when we all using geforce 700 GT Turbo Extreme ultra cooling edition with 2gb DDR9 ram :D

We're on Nvidia 9000 now, isn't 700 for laptops?

Whoops i mean GeForce GTX