Author Topic: Garry's Mod Gallery  (Read 1492043 times)






What's going on here is me editing Bloocobalt's Male 07 model so i can properly put the glasses on him, however, it lacks face posing, and it spawns under the ground, flies away and disappears for some reason...

Oh, and the head bone may not be applied to the correct vertexes, which is why if you look at the default one in the middle, you'll see these odd spikes coming from his neck area



Why the forget do I have a broom up my ass?
You said one time you were going to forget me with a broom. Well how do you like it now?

>i killed anybody
>hahaohwow




Valve put a lot of detail into Chell's normal map considering you only see her when looking at yourself through portals (i'm not counting the end because you're actually seeing her 'view model' hands), also, the lamp makes the hair that hangs in front of her face disappear, that's why there's like a slightly noticeable darkened coloring on the right side of her face


That's one lovey mesh.

I want to wear those polygons on my pants.

I want to pose again, any idea what i should pose?

She's got a nice rack.


For a ragdoll :cookieMonster:




brother STOLE MY BIKE


forever alone

My first attempt at posing :o

Good for a first.  Protip: Don't use face poser on TF2 models :P