Author Topic: Garry's Mod Gallery  (Read 1488664 times)


more to come in a minute. i gotta pee




i had d-day on my mind.



« Last Edit: July 27, 2013, 05:46:16 PM by MunkeyCheez »

If you're gonna use Super DOF, render it, leaving it unrendered looks bad

If you're gonna use Super DOF, render it, leaving it unrendered looks bad
alright son

That is really cool. I never would have thought of that.
Neither did I think I would have thought of that. I was struggling for over an hour just on the blood affect. I gave up on the muzzle flash because I tend to go shooting a lot and whenever I shoot any gun there I don't see a single muzzle flash. So I was just like "eh"

Neither did I think I would have thought of that. I was struggling for over an hour just on the blood affect. I gave up on the muzzle flash because I tend to go shooting a lot and whenever I shoot any gun there I don't see a single muzzle flash. So I was just like "eh"
Try this
http://steamcommunity.com/sharedfiles/filedetails/?id=104466547

The Turret tool in this with the turret made invisible
http://steamcommunity.com/sharedfiles/filedetails/?id=104771157

Or the emitter tool or whatever it's called that can be set to emit particles like blood, shells, or muzzle flashes

This took me a while. Trying to recreate the snow area from DS3 (Would love feedback, I also put a lamp in Gabe Weller's head for the light affect)


Try this
http://steamcommunity.com/sharedfiles/filedetails/?id=104466547

The Turret tool in this with the turret made invisible
http://steamcommunity.com/sharedfiles/filedetails/?id=104771157

Or the emitter tool or whatever it's called that can be set to emit particles like blood, shells, or muzzle flashes
Thanks man! I'll be sure to use these in the future

Has anyone seen a good, working Gmod 13 version of the Catmull-Rom Cinematic Cameras mod?
This video both explains how to use it and shows it off.
Pageloss.

What if you used the default cameras + Stop Motion Helper from the workshop (Or Henry's Animation Tool if that's on there)?

rendered super DoF because MLD said to do it.
looks so much better imo rendered.

yet again, ww2 again.
the battle for berlin was on my mind.





these two aren't super DoF. they're regular DoF.


What if you used the default cameras + Stop Motion Helper from the workshop (Or Henry's Animation Tool if that's on there)?
I don't think that would quite be the same, as the cinematic cameras smoothly ease from one to another no matter their distance.


Holy stuff Munkeycheez
I was just playing a map on the game "Men of War" (A WWII RTS) that was the Reichstag :o
Also, did you use the same german soldiers you linked before for this?

Holy stuff Munkeycheez
I was just playing a map on the game "Men of War" (A WWII RTS) that was the Reichstag :o
Also, did you use the same german soldiers you linked before for this?
indeed i did.

indeed i did.
Where did you get the planes? Or were those just part of the map?


"HEY BITCH, I JUST KILLED YOUR SON!"