Author Topic: Suggestion: Prints not being client sided.  (Read 566 times)

IS this possible to have?
Because, the prints you have might be very important to your build and you couldn't show people the prints.
If Badspot could make prints serversided in v11, that'd be awesome :3

They already are server-sided.

They already are server-sided.

Not entirely true.  If the client does not have the print file on their computer, it will display a default image.

Well, there currently is a way to force a client to download them.

Well, there currently is a way to force a client to download them.
Srsly :O

Well, there currently is a way to force a client to download them.

DecalData is a stupid way to force image downloads.

Just put it in datablock form. Something like this can do.

Code: [Select]
datablock DecalData(DecalName)
{
   textureName = "./decallocation";
};

Oh ya the message saying I posted after Trader came up

Just put it in datablock form. Something like this can do.

Code: [Select]
datablock DecalData(DecalName)
{
   textureName = "./decallocation";
};

Oh ya the message saying I posted after Trader came up


Yeah, that's stupid.


Whats better then?

Nothing.  You just don't force images.  If people want to see what you have, you can provide download links.  This is the entire reason why certain things (images, music, sounds) are made to work whether you have the files or not.