They already are server-sided.
Well, there currently is a way to force a client to download them.
datablock DecalData(DecalName){ textureName = "./decallocation";};
Just put it in datablock form. Something like this can do.Code: [Select]datablock DecalData(DecalName){ textureName = "./decallocation";};Oh ya the message saying I posted after Trader came up
Whats better then?