Maybe something's up with $reflectiontint, $reflectiontintshininess and $reflectiontintcolor, try removing them for the time being and just see if the base texture and normal map work in the game's engine
H O T
Wow, what is going on?I guess maybe if you have any other 3D modeling programs, you could try exporting with those
Taboo, can you provide the .smd and .qc you're using in a pastebin?