Author Topic: The new and improved 3D model topic!  (Read 3852517 times)


I wanna see that revolver in Blockland, it's doable.

I wanna see that revolver in Blockland, it's doable.
that would not work in blockland :/

that would not work in blockland :/
Not stylistically, but it would definitely work

Video of the making of my revolver. 10x speed, still a long video though, you have been warned.
[u rl=https:// .be/ExEQNABGNmA][img width700]https://dl.dropboxusercontent.com/u/3962906/RevolverThumbYoutube.jpg[/img][/url]
holy stuff

anyone know an easy way to edit a model's texture file without using photoshop?

most people use photoshop because of the 3d feature, allowing you to see what your changes look like on the model itself

my graphics card isn't cool enough to use the 3d feature. any suggestions?
i've tried using photoshop (in 2d) and blender, but the particular model i'm working with (csgo's p2000) is giving me trouble; even more trouble if i try to edit the glock, with missing faces near the front

my first textured model

Tried making a mech for the first time. its suppose to be kinda small. i wish i could have made it smaller but ofc the player needs room too
« Last Edit: March 08, 2016, 09:42:12 PM by Trogtor »

you can make the arms and legs go into the limbs like some sort of mech/suit hybrid

Those legs look super tiny compared to the rest of the model.

Those legs look super tiny compared to the rest of the model.
never skip leg day

Those legs look super tiny compared to the rest of the model.
this lol

widen them by like 1.5x


does anyone know any good tutorials / good/easy programs to use

does anyone know any good tutorials / good/easy programs to use
blender's actually surprisingly easy but you have to understand what you want to do

there's not a lot of commands you need to memorize/know, despite the complex-looking interface. for modeling purposes you won't be touching a lot of it.