The new and improved 3D model topic!

Author Topic: The new and improved 3D model topic!  (Read 3852817 times)


i decided to go back and spruce up my keroro player a bit

as you can see he now has his tadpole tail thingy, a better face texture, and his ear flaps are now curved and grown from the ends like in the anime


that looks good, and fits blockland's style. keep up the good work!

better than the first, though you should figure out smoothshading to improve the look of the head. the other thing you gotta work on is the arms to hands, same for legs > feet.


that looks good, and fits blockland's style. keep up the good work!
not really


im gonna put a smack dab on your ass




M40 stahlhelm.
i like this one i a lot more than the older one I made. maybe I'll actually make a complete set this time. and i liked the padding inside

edit: tried making a 1942 camo. im really trying to avoid using UV maps because im lazy but idk

and uniforms
« Last Edit: February 10, 2018, 11:32:17 PM by 8hbc »

really high quality helmet there


Please rate.

First higher poly model I've made in a very long time.

very nice. dust cover mesh could use some cleaning though
9/10