Author Topic: The new and improved 3D model topic!  (Read 4670828 times)

Cool. I made a similar "Smasher" zombie for Iban's mod that breaks bricks and rushes in a straight line to run down people and walls. Does this have animations yet?
Sadly, no. I haven't gotten the basics of animation/rigging yet. :c




Update:


i think it might look better if you change the left foot more,

and maybe mess with his shoulder a bit more

The modeling is almost done. Now onto textures.




« Last Edit: November 24, 2009, 04:45:50 PM by Choneis »

Front looks bland, and the skull doesn't fit in.

The modeling is done. Now onto textures.


poly count?



Also i felt that maybe i could do it.



eh? Jockey?

poly count?
Its almost done, there is work to be done. I was previously wrong.
and the skull doesn't fit in.
Any better Ideas? And the skull i'sn't the only emblem. Its just rendered there.
« Last Edit: November 24, 2009, 04:49:01 PM by Choneis »

The modeling is almost done. Now onto textures.






You can get paid for that, put it into a professional game.



ill add textures on the labels and such later

Manly i just want to know what you think

edit-




Zombie clowns anyone?

edit- Again-



Bio hazard
« Last Edit: November 24, 2009, 06:11:20 PM by yndaaa »



new 880. now with extra awm similarities

-braaaainsnip-
Personally, I only like the bile jar (which I think should somehow be made into an actual weapon) cause the others look kinda weird.

Personally, I only like the bile jar (which I think should somehow be made into an actual weapon) cause the others look kinda weird.

what about the jockey?




ill add textures on the labels and such later

Manly i just want to know what you think

edit-




Zombie clowns anyone?

edit- Again-



Bio hazard

Release please!