Author Topic: The new and improved 3D model topic!  (Read 3817135 times)

No.

That took me two hours to make, and lengthening it would involve mangling the current geometry or starting over.

fine im not the one taking about Maybe 10shots then reloading

fine im not the one taking about Maybe 10shots then reloading
It's a model, stop being so brown town.

Here's the most recent full render.


The cylindrical parts look bad.

Still needs a bit of touch-up. There's some more detail I could add to the scope, along with cleaning up the grip. I also need to rework the stock, add a flash hider and tweak the materials and textures a bit.

The cylindrical parts look bad.
The cylindrical parts that look bad a result of not smoothshading. The rail part of the stock is the only thing that I want to be smooth shaded, but the textures bug out when I try to smoothshade it. I was planning on reworking the entire stock, so that will get redone in due time. Everything else was left flatshaded for some reason or another. For example, the forward assist housing and the actual button were smooth shaded and flat shaded respectfully to visually separate the two parts.


Constructive criticism

-carsnip-
Constructive criticism

Nice! Although I think it should be wider.

your lights seem abit to close  "if those are lights" if its for blockland maybe lower the amount of polygons used for where the wheels will go


it looks like its on its way