Author Topic: The new and improved 3D model topic!  (Read 4906114 times)





goddamn 1k polys fadshfdsfdsfsfds



goddamn 1k polys fadshfdsfdsfsfds
But it's so beautiful, I wouldn't even care.

It's way too big.
Compare it to a Blockhead and it's out of the style.



goddamn 1k polys fadshfdsfdsfsfds

What program's that?

What program's that?
Milkshape.

You can tell by the color of the background. That's the default one.

-snip-

goddamn 1k polys fadshfdsfdsfsfds
Its not that bad. Way to long. Unproportionally long.

Milkshape.

You can tell by the color of the background. That's the default one.
Its not that bad. Way to long. Unproportionally long.


Lol




I will make a weapon from Borderlands, (With sights, animations, super elastic blocko arms, etc.)
But I don't know what to make. I was thinking about a 3 shot revolver or a cilynder assault rifle :D

Little update on the FPS hands


And heres a shot to basicly show how the rigging moves
"Man blender really messes with the lighting in renders.."
And i do see the fingers need rigging work. im gonna work on it later
Wire frame-


The shirt textures are going to be plaid

its like a watch and bandages

Just trying to get somewhere.

Yndaaa, do you know Canto Ex in real life?

Yndaaa, do you know Canto Ex in real life?

I don't know anyone in real life
so no

why?