Author Topic: The new and improved 3D model topic!  (Read 4738328 times)






most likely not gonna do anymore of it for awhile
M16/M4/M4A1/SOMETHING

More progress

Cleaned up a few things, mover edges in back and on paint can
now i just need to know how to set individual colors/ UV
and i'm all set.

I made a paintinator once


It was terrible




This was the original model which had a smaller paint display
« Last Edit: January 05, 2011, 12:24:28 AM by Masterlegodude »

how'd the paint stains work

i assume explosions?

how'd the paint stains work

i assume explosions?
No, i forget how, it should be on the computer somewhere, they're decals, some weapon did that with bullet holes but were glitchy and could not be seen from certain angles

No, i forget how, it should be on the computer somewhere, they're decals, some weapon did that with bullet holes but were glitchy and could not be seen from certain angles
Suprisingly, I like it, just need to fix it up. I would enjoy a finished copy of this.

Suprisingly, I like it, just need to fix it up. I would enjoy a finished copy of this.
Want to know something funny?

I DELETED IT FROM ALL COMPUTERS AND FROM MEDIAFIRE BECAUSE I'M A DUMBY AND DIDN'T THINK I'D EVER NEED IT AGAIN, HAHAHAHAHA...



I did manage to find the .MS3D file for it though




snip
Well, it's not THAT bad. It's just that the paintholder is a little too small, and that added design on the side
Simple doesn't always necessarily mean bad.

Infact, Simplicity=success-It makes the game more playable,and it just looks better.

reposting due to ignored (besides yndaaa)
The problem with modelling something that of something else such as TRON people will always compare it to the original meaning it'll never be as good as the original and you can't get a proper rating or criticism for it. My old 3D teacher taught me this however I never did that in the first place with the exception of my BFDR stuff being a HD version of the N64 quality stuff which doesn't take much to improve on.

More of my stuff, hurray for reusing same animations but on different models.


Rigs are a little stuff on the above images, though I have fixed most of that now.