Author Topic: The new and improved 3D model topic!  (Read 4699134 times)

i know it looks like a wiimote :I

I'll color it and fix up that canister, and then it shouldn't.

Why are you not using 2.56. Its so much better
Hahaha. I meant the beta in general.

trying 2.56...
I'll tell you how it goes.



The teeth on the hat look funny.


Correct
The teeth on the hat look funny.
Now that you mention it, they do. I'll change that.

CorrectNow that you mention it, they do. I'll change that.
And make the hat a bit wider, I think.

The base of the hat is fine, just widen the brim some

Also, give the Blockhead, Saxton Hale's chest hair and manly mustache!


SAXTON HAAAAAAALE!

Also, give the Blockhead, Saxton Hale's chest hair and manly mustache!
Hah, how could I even forget, only moustache makes a REAL man!

Hah, how could I even forget, only moustache makes a REAL man!

I heard somewhere that inchs help a lot too.


I just need to weight paint him.
Though I might redo his hands and neck area.
« Last Edit: January 26, 2011, 11:47:06 PM by Tylale »


The base of the hat is fine, just widen the brim some

Also, give the Blockhead, Saxton Hale's chest hair and manly mustache!


SAXTON HAAAAAAALE!
I'm going to make it an AI for Blockland, so I will simply add a smiley with a moustache to the face. And, I'll think about doing the Australia shaped chest hair.

I'm going to make it an AI for Blockland, so I will simply add a smiley with a moustache to the face. And, I'll think about doing the Australia shaped chest hair.
Widen the torso a bit towards the top and look at getting the moustache and chest hair on decal/face, that'd be p.cool