Author Topic: The new and improved 3D model topic!  (Read 4753621 times)

Alright, I'll try that when I get time.

Sorry If this seems rude or anything I'm still in bed and might not be thinking clearly, but shouldnt you only ask for projects when you have time?

I asked when I had time, and you answered when I didn't

I asked when I had time, and you answered when I didn't
Mmmmm... I'm tired

Alright Blender-boys.

I need help making this:


Look like this:


Dem triangles are driving me nuts.
Basically, I want to be able to get the whole no-triangles effect when I make models to try out in Blockland (using Blender, obviously).

Again with this issue.

Blender:

Milkshape:


There must be some way to replicate this.
Milkshape has the whole Auto-Smooth thing, turning it off after unwelding allows me to do this effect.
Blender doesn't seem to have such features, so I do not know how to go about replicating.

Don't worry about the other odd issues, those will be fixed. I'm just after the shading.
« Last Edit: February 11, 2011, 05:05:12 PM by Blastdown »

Smooth shade the body then select the layer and press y to split it repeat for each section

« Last Edit: February 11, 2011, 05:12:26 PM by yndaaa »

-snip-
forget yes
marry me
If thats actual scale, then its way too big. I also don't like the turret thing which looks like a texture?
actualy if you ever played mechwarrior its about that size

but mechwarriors 2 was the best mechwarriors game

Either way, both the idea and the model are pretty cool.

Edit: Eat my Panzerschreck. (Much better than my first Panzerschreck ever.)




:O Dowant


That M14 doesn't even look like an M14 anymore.




FFFFFFFFFFF finally done that rig

Awesome, make it for Garry's Mod please

-snip-

FFFFFFFFFFF finally done that rig

you are officially loving awesome in my book


"Nobody can copy the ideas that weren't originally mine!"